Summer Game Studies 2021
Registration for the 2021 summer game studies has started and will continue until 4pm of 10/05/2021! Course topics this year: Game design and scripting Game art (3D modeling, texturing and animation) Game programming Unreal Blueprint Game production Game sounds Follow this link to the official information page of the Summer Game Studies, where you will find […]
UX and Service Design in the FrostBit lab
Besides being an intern in the FrostBit Software Lab, I am also a PHD student major in service design in the University of Lapland. I am very honoured to be an intern student in FrostBit. I got a chance to apply to UX and service design in different projects, and I am happy to tell […]
Game Dev team working in FrostBit
We already have about 40 employees working in the lab, as well as, of course, our trainees, exchange students and students working on their thesis. Much of this is happening in the Game Development team amongst various game projects. Our number of employees has grown tremendously in recent years and a lot of new different […]
Visibility for Mining Industry with Gamification
There are as many as 46 mines in Finland, with more than 5,000 employees in 2018. Especially in northern Finland, the mining industry is an important employer for many and is an source of livelihood in areas where diverse employment and welfare development can be otherwise challenging (Kaivosteollisuus.fi). There is also a wide range of […]
Cross-platform mobile development, the Flutter experience
FrostBit Software Lab has followed the development of the Flutter platform (created by Google) with great interest for the last few years. Our laboratory has also actively applied Flutter in various projects to enhance the development of our mobile applications. The need for an efficient cross-platform technology has been great, since producing two separate native […]
How can immersive technologies (VR/AR) foster meaningful education and travel experiences during the pandemic?
Figure 1. VR in teaching at Lapland University of Applied Sciences (Photo credits: FrostBit Software Lab) Often, challenging times bring resilience and inspiration for creative solutions. Now more than ever, digitalization and technology have kept us going and connected; nevertheless, we all have experienced the effects that a long day of working or teaching with […]
Digital Twins with Game Engines
A digital twin (Digital Twin) is a virtual model of a product, process, or service. It can be used to visualize the operation of the object and its related information. Digital Twins for Leveraging Renewable Energy (DUKE) project, funded by Lapin Liitto and executed by the Lapland University of Applied Sciences, has its first functional […]
What is sustainable development and what can software development bring to it?
As a software lab, FrostBit is not a traditional software development unit, although we have a web and mobile team in addition to the XR game team. These teams support each other in most projects in one way or another. The lab could be considered as a multidisciplinary operating environment. Many examples of projects concerning […]
Machine and deep learning – a tech trend or a tool of the future?
Everyone who is familiar with software technology trends within past few years has surely met with the concepts of machine and deep learning as well as artificial intelligence, whether in articles or other contexts. It seems nowadays these terms are also widely used even while marketing different software solutions. The FrostBit Software Laboratory has also […]
Summer Game Studies 2020
In 2020, the Summer Game Studies are held for the fourth time, but this year is exceptional in many ways. For the first time, summer game studies will be conducted entirely remotely, due to the prevailing epidemic situation. Remote Teaching and studying have posed many new challenges, but at the same time provided an opportunity […]