Mining games for the professionals and students of mining industry

The mining industry is an important industry in Finland, and especially in Lapland, and a sector that employs many. The aim of the MiGaEL project is to promote the awareness and attractiveness of the mining industry, especially for young students. This will be established through diverse and innovative game scenarios from the mining industry, which waim at realistic exercises and pay special attention to occupational safety in the industry.

In Migael, you get to experience real-world scenarios in game implementations, which by FrostBit are designed to provide extensive and safe learning environments. The player gets to work in different roles in the mining industry and try out didderent job tasks in both the open pit and the underground mines. The scenarios are available on many different technology platforms: mobile, VR devices and PC-desktop.


MiGaEL – Mining Game for Education and Learning


01/08/2019 – 31/12/2021


450 002 €


Toni Westerlund / +358 40 656 4978

The project will create a new diverse learning environment for the mining industry for the use of both professionals and students, and it will be integrated into the teaching at the Lapland UAS. Utilizing new types of game technologies such as VR, the project will enable a new and innovative, safe and resource-saving way to learn in the industry.

Read more about the project from its official websites: