Adoption of Artificial Intelligence and Workplace Equality – Insights from the KITT Project
In 2025, generative artificial intelligence in Finland moved from experimentation into everyday use. According to Statistics Finland, as many as 41% of people aged 16–89 had used AI during the previous three months — almost double the share compared to the previous year. Young people in particular have adopted the technology quickly, but growth is […]
Summer Game Studies 2026 are here again!
The joint summer game study package of Lapland University of Applied Sciences and the University of Lapland will be organized for the seventh time from 18.5.-21.8.2026. Student teams will design and implement a game based on their own ideas, with which the student will complete 20 credits and receive an excellent reference for their own […]
Global Game Jam 2026 FGJ-site at Lapland UAS!
The Global Game Jam of 2026, the world’s largest game development event, is back in January. At the jam, small game development teams create their own games around a common theme within a limited time. Everyone from first-time to experienced game developers are welcome to attend, and teams can be assembled in advance or on-site! […]
Frosted Game Jams for the fifth time!
https://www.youtube.com/watch?v=HKA2WL2p0gI On the weekend of October 3rd — 5th, 2025, we jammed at the Showroom with a huge group and over 20 teams! This year there were a lot of ambitious solo team members, but we still managed to fit in our Showroom venue. This year’s theme was ‘Secret‘ and the diversifiers were ‘Wave‘ (in […]
New video: Forestry simulator for AGRARSENSE project!
https://youtu.be/Nhr75W3T9U8 AGRARSENSE – Smart, digitalized components and system for data-based agriculture and forestry! The project develops SoA technologies for the needs of future agriculture, which cover various challenges related to agriculture and forestry, as well as enabling technologies for ICT infrastructure and electronic equipment. These are critical for future business and economic needs. Check out […]
VPST project travel vlog from the Netherlands | VP Gathering 2025
https://youtu.be/0Dpb5M9XRm0 Join Loru, Samuli and Henna in Breda, the Netherlands, as the VTST project staff explores the international VP Gathering event! The VPST (Virtual Production Studio Technologies) project has built the first virtual production studio in Northern Finland in the studio of the University of Lapland. Virtual production and related technology will be tested and […]
Research article published in Springer in the VPST project
A conference paper on the VPST project has been published in the Springer publication series on 15.7.2025. Non-Immersive Virtual Learning Environments (VLEs) with XR Elements in Nursing Education: Learning Interaction and Clinical Competence – Satu-Maarit Korte, Heli Ruokamo, Loru Reinikka, Tuulikki Keskitalo & Katja Saukkoriipi
Digital Learning Environment for Forestry
Let’s take a look at one of our forestry projects: The objective of the project ‘Digital Learning Environment for Forestry – developement’ is to update and develop REDU’s forestry learning environments using new technology, thereby strengthening students’ skill development and responding to the goals of the green transition and the future demand for skilled professionals […]
Is Wix Suitable as a UI Design Tool?
I work as an information and communication technology specialist at FrostBit Software Laboratory, where I have had the opportunity to design and implement various applications in the web and mobile team, as well as explore design tools like Figma, Adobe XD, and Adobe Photoshop. The section on game interfaces draws from the perspectives and experiences […]
Data Annotation in Autonomous Vehicle Development: The Path to Safer Traffic
Imagine driving in foggy weather and seeing a figure on the side of the road. Is it a person, a traffic sign, or just a shadow? Autonomous vehicles encounter such situations daily, and they must reliably recognize their surroundings. This is made possible by data annotation, a process in which data fed into an AI […]